Maxwell Metal Materials Beta test
To those of you who do not work with render engines in a professional way, this image can seem rather stupid.
The truth is that this was made with the BETA version of the Maxwell Render Engine.
I tried to construct metal shaders (brass, copper, gold, chrome etc.)
Today it may look simple, but when I did it it was not so simple, and the result surprised also me.
Another thing (and I am getting a bit technical here) is the increadible Bump result (no Displacement algorithem!)
Remember that this was in the days when there were MAYBE 100 users of maxwell worldwide..